12 - displays
this week focused on updating the display entities and polish for the itch version. there wont be an update next week as i’m going to germany. display entities they’ve been in a pretty dodgy state as they’re one of the oldest parts of the game. so with the introduction of the tiles from last week i decided to fix them. the way the factory works is that the state that defines the factory is disconnected from the displays. is each time a factory machine or component is added, it will be assigned a display. ...